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  1. Last week
  2. Doom 2016

    I am replaying this on the Switch as I got a copy for Xmas. A new patch just dropped that enables you to use gyro controls, increases frame rate and fixes some audio and game bugs. The Gyro aiming is intense! It's a really cool way to play a shooter, especially since dual-stick shooters and I are not on good terms. When I played on PC, I cheated haha. I'm doing a playthrough on the Switch in I'm too young to die. No shame in not being an elite skilled shooter :p The map exploration is a good time and that added to me getting a copy for switch. I have not tried gyro aim in portable mode, as I tend to play docked with detached joycons. Standing up, it's almost like exercise. Call me a sissy, but Doom in a VR setting is not quite the kind of experience I'm looking for. That's why I opted for the Switch version instead of Doom VFR. Well couple that with the Bethesda to Oculus beef they have going on and you have my full reason for avoiding their VR titles. Wrapping up that VR beef story. The Switch version is good and fun. They patched some issues that needed addressed, while also adding some cool features. Here are the Bethesda patch notes. The most recent patch was pretty quick and seemingly small. Be warned that the 1st patch for Doom was 1.1 GB. So if you have limited free space on your console and or a limited internet connection, patching may be a concern. Storage sizes on my switch with the game card edition of the game are: 7.2 MB on the console, 8.0 GB on my SD Card. According to some searches, the 8 GB are the multiplayer components of the game. The core game is about 13 GB, so at least that's on the game cart. If you buy and download it from the store, be prepared for quite a bit of used storage.
  3. Learning Linux Issues

    One of the biggest issues you will encounter learning Linux, is how most anything you may search for, will fall in 2 camps of info: Pre-Systemd and Post-Systemd. Guides and articles from 2013 or earlier will especially be based on older utilities that have been decommissioned but may still exist on recent distributions. It can be a little maddening but that's where more specific and newer articles are your guide. Ideally, the newer write ups will reference the older method too. Both for the sake of showing up in your search results and showing how both old and new work, so you can get to your solution. Case example for me here, is setting up a NTP server to do internal time synchronization for machines not able to contact a Windows Domain Controller. ntpd exists but not as a stand-alone server, as it's part of ntp services. tzselect works to set your timezone as a command but does not impact anything, since timedatectl is the current handler for system time on Raspbian and other more recent distro releases. Once you set the right timezone, ntpd -qg will connect to your defined external ntp servers, so your local service will have accurate timing to share with the internal machines you want to clock sync. To check your status for the ntp service to see it's running state, you want to: systemctl status ntp I just wanted to share a potentially helpful rant, as searching for information online, tends to bring up the older linux tools. It can be extra rage inducing when the original stuff is still around but has no impact on what you are trying to change.
  4. Earlier
  5. Xenoblade Chronicles 2

    Completed 120 hours. Level 69 before credit roll. Final fight was rough but practicing elemental chains was hugely helpful. I found Max is much easier to deal damage with, if you set him to PC (bot ai) controlled. I used a tank in slot one that I rotated him to slot 3 so I could one-button skill attack, while tanking to stay alive. A new patch is coming soon and patch 1.30 will have an easier difficulty, new game plus and some other dynamic changes. I definitely had grinding sessions to continue as I played the storyline, but it was a fun world to explore. As usual for me, I took my time between main story and side-quests. Awesome game overall. I added link to the patch notes as there is a lot of stuff going on. It also looks like the blade menus will get more sort options. That will be helpful for finding the right field skills when you are exploring. The UX for blades can be really busy. I tend to go to character select then pick a blade, as that lets you press the shoulder buttons to view each equipped blade's skill trees, instead of doing it manually from the blade menu. FYI if you get the DLC pass, it will give you some advanced items, such as letting you re-assign blades to another driver. I used these pretty early in but I suggest waiting after a few chapters before doing so, as they will have more utility.
  6. Final Fantasy XV Benchmark

    All of these benchmarks have been run in Full Screen. These are for Standard Quality, as the above scores are for High Quality. 1080p Standard Quality settings. Score: 10318 with Very High Performance ranking. 4k Standard Quality settings. Score: 5460 with Fairly High Performance ranking. 720p Standard Quality settings. Score: 10586 with Very High Performance ranking. As seen above, 720p and 1080p essentially score the same. You get a little performance increase with standard at 4k resolution, but if you can get away with it, the extra features are quite impressive looking. Lite Quality will cut many enhancements but you will see a higher frame rate and performance score. Here are the 3 resolutions run with Lite Quality settings. 1080p Lite Quality settings. Score: 11145 with Very High Performance ranking. 4k Lite Quality settings. Score: 7873 with Fairly High Performance ranking. 720p Lite Quality settings. Score: 11249 with Very High Performance ranking. Not really a huge difference besides at 4k resolution. I saw around that the score is comparable to your frame rate. So 7873 would be 78 FPS. I charted the scores for your benefit, as it is more apparent than reading the similar 720p and 1080p scores.
  7. Pi-Hole

    Wild. So I saw a bunch of ipmac-binding errors for the Pi-Hole devices on my network in the firewall. Turns out my issue with the pihole unable to get filter updates without a second NIC, got fixed by adding a DHCP reservation on that server. It's definitely not what I expected to resolve the failed dns lookups on the pi-hole itself but I figured it was worth sharing. I am also looking to use Pi-Hole devices for quick on the fly network building. These things can totally serve DHCP out if you so choose. Should be a fun way to setup quick test networks. :)
  8. Final Fantasy XV Benchmark

    There is a Final Fantasy XV Benchmark for PC (NA), to prepare for the PC release of the full game. Be warned that the shown benchmark score comparisons they give you will likely be higher than your recorded score. Thank Windows 10 1709 Creators Update (version 10.0.162.99.125) for that. While I do not know the cause of the slowdown, it has been pretty consistently recorded on sites for frame drops. Perhaps an OS level stop-patch for the processor vulns, I am not sure. Expect a frame drop though as I felt one in other play, but thought that was the Oculus 2.0 beta. Enough on that rambling theory. Notice on the benchmark site that their screencap for the demo has Windows version 10.0.15063. I'm getting average 7700 score on the performance high 1080p setting. On my 1080 Ti 11GB it seems 720p with high setting scores the same score. When checking the Stats output, it will open a window for web browser results. Running the high 3840x2160 resolution put me around 3xxx maybe 4100 score. Let me add some machine context. I am on Windows 10 Pro (version above) with an Intel Core i7-7700k @ 4.20 GHz (4.5 GHz load) with 32 GB RAM and a Nvidia Geforce 1080 Ti 11GB running Nvidia driver 390.77. In my testing, it looks like the game window is 1080p no matter your option and the upscaling or downscaling are applied in that window. This is somewhat supported in my benchmark score between 720p and 1080p as the scores are nearly identical. 1080p High Quality Score: 8111 with High Performance ranking. 4k High Quality Score: 4436 with Standard Performance ranking. 720p High Quality Score: 8067 with High Performance ranking. Additional benchmarks below for standard quality are in my next post. In my testing on an HD TV @ 4k and a PC LCD 144 Hz display, scores ended up basically identical, as the benchmark has score drift of a hundred or so points. You can definitely see the quality increase running 4k, as the license plate in the start of the benchmark becomes clearly readable. I have to say I'm cool with the 1080p window upscaling to 4k, because that means I can play the game @ 4k and 60 FPS on a TV with my PC. I checked these with display details on the PC LCD and also on the TV via Info on my Samsung remote control.
  9. Xenoblade Chronicles 2

    I'm about 85 hours of playtime and near the end of Chapter 7. I was stuck at a point due to needing higher field skill checks, but was able to level that by doing a dozen or so salvaging drops to increase the needed Ancient Knowledge. Side quests keep popping up as you proceed in the story and they also net you a good reward in respect to leveling your blade companions. The marker indicators when you are in the right region are helpful for finding the right parts of the map to finish your quest in. In case I didn't mention it, be sure to rest in the Inns. They will let you spend your bonus XP and jump up in level, since leveling in the field gets pretty slow beyond the 20s. My current squad is largely around level 52. I was up way too late playing last night. Loving this game though. Really glad I dived into it.
  10. Firewall Log Fun

    Show me the output record sets. OK. Now I would like to see what the actual records are for any port connections. Modifying the previous python script, we are now going to make some queries that show any matched record sets in a query window. I was kind of miffed why I kept getting my loop iteration number dumping in the select portion of the output, until I looked better at the 1st sys.stdout.write line. Miraculously, it was still doing the part I told it to of printing pstartNum on the 1st line. Once I cleaned that up, I had proper SELECT * formatting for the script build. #Dump Queries with start to end port range import sys pstartNum = int(input("Source Port number start: ")) q1 = "SELECT *" qTbl = str(input("Table name for query build: ")) q2 = "FROM [dbo].[%s]" % (qTbl) qWat = "WHERE [Source] like '%:" qClose = "'" for x in range(100): sys.stdout.write("%s %s \n" % (q1, q2)); sys.stdout.write("%s%s%s \n" % (qWat, pstartNum, qClose)); print("GO") print() pstartNum = pstartNum - 1 exit Thanks to this code, you can get subqueries to show results for any ports matched in your range. Anything found will show a recordset, where as non-matched ports will just show headers with empty datasets. If you decide to crank this up to 1000 or more iterations, be ready to wait and eat up some more CPU and Memory as it runs. Try 500 iterations as your SQL Express query window may crash @ 1000 runs as mine just did. Most commonly I see, Source (Internet connections) trying to connect to Destination (my location) on port 23 or port 3389. Telnet and Remote Desktop Protocol on 3389 are pretty heavily port sniffed for sure. You can extrapolate if some of those connections might be a botnet if the Source port they are sending from seems especially common. The world is your oyster. For conversations sake, I had over 9000 attempts to connect to SSH on port 23 for the month of December 2017. About 640 attempts to connect over RDP on port 3389.
  11. Firewall Log Fun

    Testing the above code works great until I notice I broke my own formatting. Since I'm importing the header names from the log flat file, [Column 1] is now [Source]. Looking a few posts up at the revised table structure, we can see the reason Column 1 lookups are failing is because the database fields are given actual descriptive labels thanks to the flat file we imported from. Simply enough, I chose to edit the inline string for my qWat variable string. I thought of making it an option at runtime but decided it would be more useful to branch out different python scripts for lookups on [Destination]. Same for making a script that shows all the results instead of the SELECT COUNT(*) call. Same code below as above, except for where I changed the WHERE target on the qWat line. #Dump Queries with start to end port range import sys pstartNum = int(input("Source Port number start: ")) q1 = "SELECT COUNT(*) AS Port_" qTbl = str(input("Table name for query build: ")) q2 = "FROM [dbo].[%s]" % (qTbl) qWat = "WHERE [Source] like '%:" qClose = "'" for x in range(100): sys.stdout.write("%s%s %s \n" % (q1, pstartNum, q2)); sys.stdout.write("%s%s%s \n" % (qWat, pstartNum, qClose)); print("GO") print() pstartNum = pstartNum - 1 exit Feel free to increase the range(100) to range(1000). You can then paste the output python into a SQL Query window but be warned. You might anger a DBA if this is running on something other than your workstation. When you paste the output python SQL queries, just remove the >>> at the very end and the top 6 python version lines and your 2 string input questions. You should start with a SELECT and end with a GO on the pasted python code, so it runs without error in a SQL Query window.
  12. Firewall Log Fun

    Slightly more robust Python, allowing you to add string for the table name in question when generating the queries. Please keep in mind the way this is scripted, you will get negative values for the port if your starting number is less than 100. #Dump Queries with start to end port range import sys pstartNum = int(input("Source Port number start: ")) q1 = "SELECT COUNT(*) AS Port_" qTbl = str(input("Table name for query build: ")) q2 = "FROM [dbo].[%s]" % (qTbl) qWat = "WHERE [Column 1] like '%:" qClose = "'" for x in range(100): sys.stdout.write("%s%s %s \n" % (q1, pstartNum, q2)); sys.stdout.write("%s%s%s \n" % (qWat, pstartNum, qClose)); print("GO") print() pstartNum = pstartNum - 1 exit I also attached an image for the sake of pretty color markup.
  13. Cisco Noob Guide

    Kind of hard to believe this thread is from 2016. But just to share about ip routes. On old Pix devices (at least) to remove a route, you need to type no ip route with the network, subnet and destination you are removing. So in this case, ssh to your device and be like: en *enter password again* conf *press enter for terminal* no ip route 192.168.1.0 255.255.255.0 192.168.1.10 * Presuming you had a route added for an internal network of 192.168.1.0 on a /24, routing to a .10 device, the no prefix will let you remove it. * exit write mem The Exit takes you our of conf mode, so you can then write those changes to device memory. If you find yourself managing older ASA Cisco devices, I really suggest using the ASDM software. It runs off Java and is really picky with versions and self-signed certificates, so have a dedicated machine / VM for configuring with the ASDM software. If you want to see how a network is configured the ASDM is a nice means to survey it. Also of help when you are checking VPN tunnels to see what are active and moot. One of the bigger benefits I got from using the ASDM is seeing if a VPN group is disabled, it will take down ALL tunnels in that group. So I took to making various groups to manage active and inactive tunnels. I had some CLI cowfolks making group changes and dropping all tunnels in one fell swoop, thus came my change for multiple groups to better define what purpose a tunnel is serving.
  14. Nintendo Switch

    Odyssey was a good time. I think of it as a mash up between the Wii 3D world games and classic platformers. It was a treat to play the main story levels. Some of the post game content is a little overly frustrating but I'm not into crazy rough platformers. I pretty much played it to the face for a week straight as I had off work. I haven't played much after my 60 hour dive though. Blossom Tales looks adorable and is in my queue for games to check out. Zelda was a great time but the 2nd DLC is feeling a little long in the tooth for me. Those mods look awesome but also enraging to install. :p I have been going hard on Zenoblade Chronicles 2. Granted it's heavy on the cutscenes and it tries to side-step traditional mob grinding, via it's side quests and Merc Group supply quests. I guess you could liken the Blades to Pokemon. They have their own leveling system and skills. I also got Thimbleweed Park to enjoy some old school point-and-click adventure style gaming. I'm pretty impressed how well it works on the Switch. Btw, for your friend code, go to the top left of your switch menu where your Mii Avatar is, and on your Profile it will have your Friend Code. The SW-prefix is useless since the numbers are what you add someone with. I also put a screen cover on this thing like the 1st week. I am ready for Hyrule Warriors on Switch as I played it a little bit on the Wii U. Kirby, Metroid and Smash will be sick too. I really hope to see Mario Maker and Captain Toad make their way over, as those are probably my favorite Wii U games. As for the Pro controller, I did get one but I tend to use the Joy-cons either in the grip or solo in each hand. I kind of have small hands too. Totally agree on the pricey accessories too. I put some coin in extra controllers and the like. hahaha. Splatoon 2 multiplayer is alright and the single player is pretty robust. I really like the gyro aiming. I'm not huge into the online but it's pretty good if your team doesn't rush to their deaths, as paint coverage is the objective, not kills. To quote JeT, if you can get it on a deal, it's a good play. I can see how people get hooked on the multiplayer though. Fortunately you can stand a chance with the starting weapons when playing online. As you level up, you can buy the fancier ones.
  15. Play a Game? (Game tracker)

    Mainly Heroes of the Storm, a free MOBA from Blizzard based on their series of games (Diablo, WoW, Overwatch, Starcraft). Whatever Steam games I picked up on sale and have time to play. Breath of the Wild (though haven't had time to use the switch much since July)
  16. Red Faction

    Are the RF multi-player servers still online?
  17. Nintendo Switch

    Switch is well built. Accessories are pricey. Pro controller is worth it imo, even if just for Zelda. I've been able to acquire BotW, Mario Kart, Splatoon 2, Bomberman ($20 Black Friday). Mario Odyssey looked odd, so I haven't picked it up, but it's been getting tons of game of the year awards, so might grab it when price drops. Waiting on Kirby and Metroid, fingers crossed for a Smash Brothers game. Nintendo eShop has indie games as well, sales there are nice, though not as deep or frequent compared to the same game being on Steam. Got https://www.nintendo.com/games/detail/blossom-tales-the-sleeping-king-switch , basically a Link to the Past clone, game controller feels much better than trying to KB + mouse it. Mods are a thing: https://smile.amazon.com/dp/B075JBBFSL/ Don't lick the game cartridges, they are sour and foul.
  18. Accurate member count

    A clean house is a fun house
  19. Super Meat Boy

    Somehow I never made a thread for Super Meat Boy. Fortunately I'm fixing that issue today. If you want to play a fierce platformer that now is also on Nintendo Switch for your portable desires, scoop up this game. You can score this for $15 on Switch and probably a bit cheaper on Steam via PC edition. I played it on PC originally but am already further into Hell on the Switch than I got on PC. I want to note that Meat World (Custom Maps from the Internet) are only available on the PC version. Besides that, you get all that meaty goodness on your platform of choice, since this game is also on Playstation and Microsoft consoles. I have had a few lunch breaks of playing this and swearing in a coffee shop. I highly recommend this setting. I also play at home, but find the lunch break platforming rage is quite therapeutic. Super Meat Boy has a rolling scope of difficulty and it turns that knob up pretty quickly. The main reason I was able to get to the 4th world pretty quickly on Switch, is from playing it on PC and remembering some of the levels. I also see there is a 2-player option on the Switch version, so I'll find someone to try that out with me and share some rage. If you ever wanted to support an indie game, this is your chance. If this is the first indie game you have played, I'm kind of sad for you, but there is time to resolve that. Score yourself some Super Meat Boy and rage your way to saving that meaty sweetie, Bandage Girl.
  20. Edge of Nowhere

    I finished this up last night. I stand by the above in saying it's worth a play. Honestly if it were too much longer, it would have outstayed it's welcome. Seeing the story pan out was a good time. A sad part is no option to replay cutscenes or anything, short of starting a new game. Funny note that once you finish the story, your save game restores to showing you the credits again. If possible, it would be nice to have a chapter replay and cutscene option. It would make for a great way to demo the game and reply spots on the fly, upon clearing it.
  21. Edge of Nowhere

    Edge of Nowhere is a VR exclusive game for the Oculus Rift. It's hard to get a good idea of this game from all the extremely varied reviews. Another large point is that this game came out in the infancy of the Consumer Version of the Oculus Rift headset. As I picked up my headset in the Summer of 2017, I had a nice gap from when people played on release the prior year. Of note too, Touch controllers work in this title, so you don't have to play with an Xbox Gamepad. The button config will display in-game for Xbox buttons, but the touch works as if it were a split Xbox gamepad. Starting right out the gate, this is a shorter game. Probably 4 to 6 hours approximate playtime. I am maybe an hour before wrapping up the story. Now that we got that out of the way, this is like playing a 3D world rendered in VR Tomb Raider, with a H.P. Lovecraft inspired story. Without spoiling your adventure, you are exploring some very cold region searching for your missing companions and will discover some things along the way. There is combat. Some is stealth while some parts will require you to take down some baddies. They are creepy, as is the content this game covers. Between combat you will have some platforming, while some sections will be narrating a story as you move. The game does a great job setting a mood, telling you a story and instilling the tenseness of your situation exploring the ice. I should finish this up tonight or shortly this week. I have to say I do enjoy it and would suggest it if you want to play some distinct VR games. If you can get it on a sale, I would especially recommend it. As a side note, if you want a similar but more robust character and RPG-like experience, certainly peep Chronos. If you played Chronos already, welcome Edge of Nowhere into your library.
  22. Xenoblade Chronicles 2

    Bumping as I now have almost 60 hours in as I finished Chapter 04 last night. That was a meaty chapter of battles and exploration. As you play Chapter 04 you will have access to some supply quests for each nation. These are a nice way to level up your blades and gain some perks, items and fame with the cities. Some of the sub quests will require you to complete some of these supply quests as well. Battle will continue to get more intense and I found myself backing off a fight to skill up enough blades for all my party members and to upgrade their blades to a comparable level. Battle control will get more precise in you needing to manage enemies in a party to effectively win. Before most fights were semi easy if you are of the same level range, but as I was about to finish Chapter 04 I found a little spike and skill needed to wrap that battle up. Playing this in tablet mode is also really nice. I saw people say the art looks washed out but I do not see it to a fault, even with my glasses on. I can throw a comparison to say Doom on the switch in tablet mode does look a bit washed out. However Xenoblade Chronicles 2 still looks quite good in tablet mobile mode. World map exploration is enjoyable and the teleport system is fantastic for questing and quickly hopping around the realms.
  23. Accurate member count

    I dropped multiple thousand bot accounts a few years ago, but since Invision didn't have nice controls back then I had to do it by SQL queries and deletes. Current Gen Invision is nice in that I can search the AdminCP for banned members and delete thousands at a time. Granted they will queue deletion. Point of the thread is the member count will go from 7000+ to the more accurate few hundred, actual people who signed up over the years. If you have and old school account you are grandfathered in and always welcome to post. If you lost track of that Hotmail or whatever old school email you signed up with, just drop me an email or msg on some social network and we should be able to verify it's you fairly easily. I know quite a few of you changed nics so many damn times, that I'd need to perform some historical referencing to confirm who was who. Lol whatever. I can just make you a new account too. I play DataBase Admin so I can get funky on user merges too. Edit to note real member count is down to 180. That most recent user was a nice bot I approved to see what they were up to, but they never came back. It's been almost 2 years since they posted. :p
  24. New Year Eighteen

    Reporting in for another year of computer stuff, video games and general contemplation and rambling. Holy shit though, the whole Spectre and Meltdown turned into more than just an Intel issue and they even got the branded vulnerability treatment. Patches continue to release and be tested, while it looks like you can count on some performance hits in the mitigation of these flaws. If you have read some of my recent benchmark review threads, you will notice I used the Final Fantasy XIV Benchmark utilities for a couple of years. My laptop seems to have taken a score hit of about 2000 points / 20 FPS but I also have to make sure that's not just the Oculus 2.0 Beta killing my GPU. Even stepping aside of the CPU issues, patching has been getting way more rapid. Looking back on 2017, I can remember when devices like QNAP storage servers semi-rarely having firmware updates, to having a new firmware drop monthly. Between all the vulns at *nix kernel levels and core software packages last year, it has been an intensifying ride. Getting all armchair here, but it seems like the days of your biggest concern being default passwords, are getting side--stepped by core component flaws. Not saying default passwords are not still an awful practice, but more that the level of these core vulnerabilities are making the passwords irrelevant in scope. Other than that, I keep reading tech and various other articles and books when I can. I'm also a big fan of trying to relax in the world of games. I have been spending most of that time on Nintendo titles, Indie Games and VR Content. I also caught that crazy cold that was going around this week and it had my sinus' in a knot for at least 2 days straight. If you work in tech, be sure to take care of yourself. Speaking as someone in a role with limited funding for obsolete equipment, I can say I feel the trying pinch of keeping legacy gear spinning. Enjoy the new year!
  25. Xenoblade Chronicles 2

    I got a copy of Xenoblade Chronicles 2 for Xmas and currently have little over 30 hours into it. Not really a spoiler, but I'm on Chapter 04 of 10. I have to say I'm enjoying this RPG. Story content in entertaining, combat is good in respect to complexity and accessibility. As you level up into the teens, paying more attention in fights to details and enemy attacks will be more relevant. Sleep in an Inn to bump some levels up via bonus XP from your battles. Quests in each area will help you unlock Blade perks (skill points and abilities). A quick overview of Blades, is that they are living weapons. If you're an Anime dork, Soul Eater would be a similar concept to the Blades in Xenoblade. The menu section is pretty rich with options, as you have your level and stats, along with the same for other party members and their Blades. Blades can also equip gear, level up their abilities and they get attribute boosts and skills from the skill tree. When you see a notification come up about a Blade skilling up, go into the middle option to view your blade skill tree. Also as you progress, you will unlock more advanced combat options. The 3 bar meter on the top left will let you raise a fallen party member if you have a full bar available. Once unlocked, having all 3 bars will let you press 'start / +' to initiate a Break Combo. This will juggle between all the Blades in your party and do heavy damage to said enemy. Another item that doesn't get usefully used until a little bit into the story is 'Switch Target'. By holding RB, you will be able to press Right or Left arrow to change targets. Most of the earlier parts of the game should be pretty easy to avoid enemies linking, but as you progress, linked mobs and bad damage control will have you die. Luckily upon a party death, you will be able to resume from a semi-nearby checkpoint. While playing you will encounter various items. Some are food that you put into a pouch to enhance your Blade and others are crafting items, while you will also encounter Gems that will enable you to upgrade your Blades. Lots of the random harvest point items will be used to unlock skills you can socket into your Blades. As I noted I have little over 30 hours in so far. The map system is quite nice as it has teleport waypoints you can use to rapidly get around the game world. Side questing is also handy with the use of the robust mapping system. Areas are well designed with plenty of exploration points and zone depth. There are some very tall zones where you will need to find the right path to get up and down a zone. Granted once you unlock the teleport waypoints, you will not need to keep re-traversing the same zones. There is also a Japanese audio option for the US version of the game, via a download from the eShop. I had this on shortly but found it a little confusing trying to keep up with the JP audio and subtitles. Watching a series is one thing, but playing a game is a little trickier I think. Speaking of Videos, you can replay the story cutscenes from the game menu screen, once you unlock them. Changing the time of day in cutscene replays is a nice feature too. Speaking of time, you also will come into the ability to control the time of day (on the fly) and cloud depth between high and low tide. So far I only had to change the tide a few times to proceed with story or sidequests. As with every switch game, juggling between tablet and docked mode is quite nice. Lengthier games are especially welcoming to switching modes so I can play in the living room for a little bit, then switch back to my desk. You can also save at any time, short of in the middle of a fight. Also you can put the system into powersave and kick off from where you left off later. This is a great game. The characters are enjoyable and at times cringey. Granted some of the cringe is their charm. The combat system is legit and continues to progress in scope as you play. If you like RPGs with a nice combo system, scoop this game up.
  26. Default HTTPS

    If you use cpanel issued certs, the rewrite rule will break the auto-renew cert process, since it uses a non-https link to validate the reissued cert. Only nuance at this point from the .htaccess rule.
  27. Oculus Rift VR

    The Home 2.0 beta is really good. Being able to customize your home space and also having direct desktop access is really nice. I have spent a few hours in since this rolled out a week or so ago. I see people talking about performance drops when playing SteamVR games, but due to the height glitch between Oculus Home and SteamVR, I try to get most all games from the Oculus store. Jumping into current AAA releases, L.A. Noire, Doom VFR and Fallout 4 VR had limited to no support at release for the Rift. From what I read, Doom VFR will work (YMMV), where Fallout has a wonky interface menu, where as L.A. Noire will outright say headset not supported. These are bad stipulations and I respect the modding community trying to work on these issues. At least Skyrim VR is PS4 exclusive for now. Granted Rift folks are likely going to see the same results as Fallout 4 VR With that being said, I'm not buying any of these games for VR. I heard limited good things about Fallout 4 VR and I am especially not going to pay for a non-working game re-release and spend a ton of time trying to get it to work. That's just a shitty thing to do to your customers. Personal speculation is shared about Zenimax and Oculus having bad blood over the lawsuit drama, but I don't know if Rockstar didn't want to test on a Rift or what. Don't reward these big developers muddying up the VR pool. I have seen plenty of smaller indie devs create content that runs on both platforms, so giving AAA publishers a pass, is not even viable. If it's an exclusive, just say so instead of playing coy and hoping the mod community fixes your product. That concludes my VR development rant. Have fun in VR-Land! I jumped into Superhot and got to play some intense gunplay this week.
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