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Everything posted by Pic0o

  1. Doom 2016

    I am replaying this on the Switch as I got a copy for Xmas. A new patch just dropped that enables you to use gyro controls, increases frame rate and fixes some audio and game bugs. The Gyro aiming is intense! It's a really cool way to play a shooter, especially since dual-stick shooters and I are not on good terms. When I played on PC, I cheated haha. I'm doing a playthrough on the Switch in I'm too young to die. No shame in not being an elite skilled shooter :p The map exploration is a good time and that added to me getting a copy for switch. I have not tried gyro aim in portable mode, as I tend to play docked with detached joycons. Standing up, it's almost like exercise. Call me a sissy, but Doom in a VR setting is not quite the kind of experience I'm looking for. That's why I opted for the Switch version instead of Doom VFR. Well couple that with the Bethesda to Oculus beef they have going on and you have my full reason for avoiding their VR titles. Wrapping up that VR beef story. The Switch version is good and fun. They patched some issues that needed addressed, while also adding some cool features. Here are the Bethesda patch notes. The most recent patch was pretty quick and seemingly small. Be warned that the 1st patch for Doom was 1.1 GB. So if you have limited free space on your console and or a limited internet connection, patching may be a concern. Storage sizes on my switch with the game card edition of the game are: 7.2 MB on the console, 8.0 GB on my SD Card. According to some searches, the 8 GB are the multiplayer components of the game. The core game is about 13 GB, so at least that's on the game cart. If you buy and download it from the store, be prepared for quite a bit of used storage.
  2. Doom 2016

    I want to start by saying I made it to chapter 06 before I fired up cheat codes. I was playing on "I'm too young to die" but I was still getting stomped in that chapter. I started out on "Hurt me plenty" but that lasted a few minutes on the horde enemy count. I'm really glad I turned on God mode and kept playing, as this was a fun story to complete. The level design is pretty good and the map layering and display is top-notch. Trying to find the secret areas on the map can be confusing, but that's likely intentional. Side-content wise, the challenges give you some insanely overpowered and awesome perks. NPC enemies are your foe in the single player. There is multi-player and a map editor, but honestly I have yet to try either one of those two things. Thanks to cheat codes, I can see myself crawling through some levels to unlock extra levels and content (or just watching YouTube videos). Speaking of cheats, the charAdd commands seem to no longer work in your ~ console. So you may remember key-hunting in original doom games, but IDKFA and the like are not workable codes, that I currently know of. Granted you miss some exploration if you don't take the key get paths. I was considering not finishing this game until I rolled God mode on. I can say the enemy difficulty from Chapter 06 will certainly scale up, so if you are being butchered and want to keep on, tuck away your pride and roll some cheat codes. Hahaha I was a huge save state user for old-school doom, so the whole "Replay seemingly impossible battle until you clear it and save" is something you will lose in this game, since it's of the Auto-sav& Checkpoint variety. I had about 3 or so crashes to desktop, but luckily it was just after a checkpoint saved. The melee kills are a fun way to get some health back in heated battles. I think I'm tuned to try to melee systems in any game I play. In conclusion, it's a good game but it is pretty difficult, imo. Worth picking up to play, but be sure to cheat if you get legit stuck. ;)
  3. Learning Linux Issues

    One of the biggest issues you will encounter learning Linux, is how most anything you may search for, will fall in 2 camps of info: Pre-Systemd and Post-Systemd. Guides and articles from 2013 or earlier will especially be based on older utilities that have been decommissioned but may still exist on recent distributions. It can be a little maddening but that's where more specific and newer articles are your guide. Ideally, the newer write ups will reference the older method too. Both for the sake of showing up in your search results and showing how both old and new work, so you can get to your solution. Case example for me here, is setting up a NTP server to do internal time synchronization for machines not able to contact a Windows Domain Controller. ntpd exists but not as a stand-alone server, as it's part of ntp services. tzselect works to set your timezone as a command but does not impact anything, since timedatectl is the current handler for system time on Raspbian and other more recent distro releases. Once you set the right timezone, ntpd -qg will connect to your defined external ntp servers, so your local service will have accurate timing to share with the internal machines you want to clock sync. To check your status for the ntp service to see it's running state, you want to: systemctl status ntp I just wanted to share a potentially helpful rant, as searching for information online, tends to bring up the older linux tools. It can be extra rage inducing when the original stuff is still around but has no impact on what you are trying to change.
  4. Xenoblade Chronicles 2

    I got a copy of Xenoblade Chronicles 2 for Xmas and currently have little over 30 hours into it. Not really a spoiler, but I'm on Chapter 04 of 10. I have to say I'm enjoying this RPG. Story content in entertaining, combat is good in respect to complexity and accessibility. As you level up into the teens, paying more attention in fights to details and enemy attacks will be more relevant. Sleep in an Inn to bump some levels up via bonus XP from your battles. Quests in each area will help you unlock Blade perks (skill points and abilities). A quick overview of Blades, is that they are living weapons. If you're an Anime dork, Soul Eater would be a similar concept to the Blades in Xenoblade. The menu section is pretty rich with options, as you have your level and stats, along with the same for other party members and their Blades. Blades can also equip gear, level up their abilities and they get attribute boosts and skills from the skill tree. When you see a notification come up about a Blade skilling up, go into the middle option to view your blade skill tree. Also as you progress, you will unlock more advanced combat options. The 3 bar meter on the top left will let you raise a fallen party member if you have a full bar available. Once unlocked, having all 3 bars will let you press 'start / +' to initiate a Break Combo. This will juggle between all the Blades in your party and do heavy damage to said enemy. Another item that doesn't get usefully used until a little bit into the story is 'Switch Target'. By holding RB, you will be able to press Right or Left arrow to change targets. Most of the earlier parts of the game should be pretty easy to avoid enemies linking, but as you progress, linked mobs and bad damage control will have you die. Luckily upon a party death, you will be able to resume from a semi-nearby checkpoint. While playing you will encounter various items. Some are food that you put into a pouch to enhance your Blade and others are crafting items, while you will also encounter Gems that will enable you to upgrade your Blades. Lots of the random harvest point items will be used to unlock skills you can socket into your Blades. As I noted I have little over 30 hours in so far. The map system is quite nice as it has teleport waypoints you can use to rapidly get around the game world. Side questing is also handy with the use of the robust mapping system. Areas are well designed with plenty of exploration points and zone depth. There are some very tall zones where you will need to find the right path to get up and down a zone. Granted once you unlock the teleport waypoints, you will not need to keep re-traversing the same zones. There is also a Japanese audio option for the US version of the game, via a download from the eShop. I had this on shortly but found it a little confusing trying to keep up with the JP audio and subtitles. Watching a series is one thing, but playing a game is a little trickier I think. Speaking of Videos, you can replay the story cutscenes from the game menu screen, once you unlock them. Changing the time of day in cutscene replays is a nice feature too. Speaking of time, you also will come into the ability to control the time of day (on the fly) and cloud depth between high and low tide. So far I only had to change the tide a few times to proceed with story or sidequests. As with every switch game, juggling between tablet and docked mode is quite nice. Lengthier games are especially welcoming to switching modes so I can play in the living room for a little bit, then switch back to my desk. You can also save at any time, short of in the middle of a fight. Also you can put the system into powersave and kick off from where you left off later. This is a great game. The characters are enjoyable and at times cringey. Granted some of the cringe is their charm. The combat system is legit and continues to progress in scope as you play. If you like RPGs with a nice combo system, scoop this game up.
  5. Xenoblade Chronicles 2

    Completed 120 hours. Level 69 before credit roll. Final fight was rough but practicing elemental chains was hugely helpful. I found Max is much easier to deal damage with, if you set him to PC (bot ai) controlled. I used a tank in slot one that I rotated him to slot 3 so I could one-button skill attack, while tanking to stay alive. A new patch is coming soon and patch 1.30 will have an easier difficulty, new game plus and some other dynamic changes. I definitely had grinding sessions to continue as I played the storyline, but it was a fun world to explore. As usual for me, I took my time between main story and side-quests. Awesome game overall. I added link to the patch notes as there is a lot of stuff going on. It also looks like the blade menus will get more sort options. That will be helpful for finding the right field skills when you are exploring. The UX for blades can be really busy. I tend to go to character select then pick a blade, as that lets you press the shoulder buttons to view each equipped blade's skill trees, instead of doing it manually from the blade menu. FYI if you get the DLC pass, it will give you some advanced items, such as letting you re-assign blades to another driver. I used these pretty early in but I suggest waiting after a few chapters before doing so, as they will have more utility.
  6. Final Fantasy XV Benchmark

    All of these benchmarks have been run in Full Screen. These are for Standard Quality, as the above scores are for High Quality. 1080p Standard Quality settings. Score: 10318 with Very High Performance ranking. 4k Standard Quality settings. Score: 5460 with Fairly High Performance ranking. 720p Standard Quality settings. Score: 10586 with Very High Performance ranking. As seen above, 720p and 1080p essentially score the same. You get a little performance increase with standard at 4k resolution, but if you can get away with it, the extra features are quite impressive looking. Lite Quality will cut many enhancements but you will see a higher frame rate and performance score. Here are the 3 resolutions run with Lite Quality settings. 1080p Lite Quality settings. Score: 11145 with Very High Performance ranking. 4k Lite Quality settings. Score: 7873 with Fairly High Performance ranking. 720p Lite Quality settings. Score: 11249 with Very High Performance ranking. Not really a huge difference besides at 4k resolution. I saw around that the score is comparable to your frame rate. So 7873 would be 78 FPS. I charted the scores for your benefit, as it is more apparent than reading the similar 720p and 1080p scores.
  7. Final Fantasy XV Benchmark

    There is a Final Fantasy XV Benchmark for PC (NA), to prepare for the PC release of the full game. Be warned that the shown benchmark score comparisons they give you will likely be higher than your recorded score. Thank Windows 10 1709 Creators Update (version for that. While I do not know the cause of the slowdown, it has been pretty consistently recorded on sites for frame drops. Perhaps an OS level stop-patch for the processor vulns, I am not sure. Expect a frame drop though as I felt one in other play, but thought that was the Oculus 2.0 beta. Enough on that rambling theory. Notice on the benchmark site that their screencap for the demo has Windows version 10.0.15063. I'm getting average 7700 score on the performance high 1080p setting. On my 1080 Ti 11GB it seems 720p with high setting scores the same score. When checking the Stats output, it will open a window for web browser results. Running the high 3840x2160 resolution put me around 3xxx maybe 4100 score. Let me add some machine context. I am on Windows 10 Pro (version above) with an Intel Core i7-7700k @ 4.20 GHz (4.5 GHz load) with 32 GB RAM and a Nvidia Geforce 1080 Ti 11GB running Nvidia driver 390.77. In my testing, it looks like the game window is 1080p no matter your option and the upscaling or downscaling are applied in that window. This is somewhat supported in my benchmark score between 720p and 1080p as the scores are nearly identical. 1080p High Quality Score: 8111 with High Performance ranking. 4k High Quality Score: 4436 with Standard Performance ranking. 720p High Quality Score: 8067 with High Performance ranking. Additional benchmarks below for standard quality are in my next post. In my testing on an HD TV @ 4k and a PC LCD 144 Hz display, scores ended up basically identical, as the benchmark has score drift of a hundred or so points. You can definitely see the quality increase running 4k, as the license plate in the start of the benchmark becomes clearly readable. I have to say I'm cool with the 1080p window upscaling to 4k, because that means I can play the game @ 4k and 60 FPS on a TV with my PC. I checked these with display details on the PC LCD and also on the TV via Info on my Samsung remote control.
  8. Pi-Hole

    Pi Rasperry Pi-Hole config quide: Howdy and welcome to another thread. I have a history of not being a fan of advertisements and do not run those banners on this site. Besides a security concern, I think advertisement gets really creepy online. Pi-Hole is an Operating System with dns capabilties and use of adblocking lists. The added benefit of the request being denied even without plugin-based web browsing, is pretty handy. Before you install, be sure if you are using a RaspberryPi or whatever device, that your user password is one of your own. You do not want to go default with your LAN traffic. If you wanna log a fun time, you can use one of these for short-term logging a little CTF monitoring style. Logs are configured to purge after a few days on your standard Pi-Hole install. Please be sure to update your OS image with latest patches via said package manager. In my case I set the primary network connection to a static address. I have the service connection IP address details to use the actual router as DNS server. Since all your other network DNS will be set to the fixed IP Address you bound to your Pi-Hole installed device. SSH is likely disabled. I like to administer my SSH session by serial to usb in the case of my Raspberry Pi installs. Follow the install guide and advisory on their site about the bash | pipe install. Quick comes at a trade off when you do not review the install process part for part. If you go for the easy install and read the disclaimer, you can run the single line install: curl -sSL https://install.pi-hole.net | bash This thread is for administering and keeping yours updated, as with my configuration I ran into update issues using just the one connection. Details ahead cover enabling a second connection to fetch updates, since you will have the primary network connection with a set IP address that handles DNS requests handed off from your router / main DNS device on your network. To do updates to the OS and Pi-Hole local web services device / OS, I disable the service network connection to resolve conflicts of web requests to get out locally. All the LAN clients will be fine getting pages. In this case, I suspect the localhost calls in the Pi-Hole logs relate to my network layout and the device being bound to serve back to itself. When logged into the [deviceIP]/admin configuration page I would also get failures to resolve list update servers. Having plugged in a second USB NIC or using Wireless as an update connection, I ran the following commands to handle my network adapters. Turning off the static address service NIC. In most cases likely eth0 as shown below sudo ifconfig eth0 down Do some pings and the like to see they should now resolve. Do your updates etc for the OS. In my case, Raspbian on a Pi 3. Once those finish, load up the Web Admin panel for your Pi-hole install. Get your ip address for the active network connection with: ifconfig Connect to that IP address in a web browser and add '/admin' into the address bar at the end of the IP Address without the quotes around the path. Login with your admin password to the admin panel and you should now be able to see updates are pending. You need to start with the FTL update. To do this, return to your SSH session. As I mentioned I am working with serial over USB, but you can enable SSH over network if you so desire. One more service for a network heavy component, so choose of your own accord in concern to security to conveinence. On that SSH console, run: pihole -up Wait for the updater to get and deploy the new FTL version. You will likely also be treated to the Web Interface and Pi-Hole version also being to current revisions. Great! Almost updated and running live AdBlocking again. Still on your console, seeing the update completed you want to turn back on the main network connection we disabled for updating. sudo ifconfig eth0 up Overviewing network setup above: Main Internet router will be your DNS server on the Pi-Hole device. Manually set client DNS or change your DHCP server to set client DNS to the static address of your Pi-Hole install. ( default-ish router) Check your current IP config to get details if you do not know current network base configuration. On the Pi-Hole install, set the primary network adapter to an address in that subnet (say Make sure DHCP server /or/ router will not also try to assign that address in it's pool. The Pi-Hole DNS primary will be set to your local router (as above default-ish router I hope to have avoided huge gaps or inflected confusion in this thread. Jolly adblocking. Even if you like making money from it, you have to know it is a vulnerable vector and kind of a shaky market. I'm not here to tell you what to do, I'm sharing details to help block them on places that run them without respect to visitors.
  9. Pi-Hole

    Wild. So I saw a bunch of ipmac-binding errors for the Pi-Hole devices on my network in the firewall. Turns out my issue with the pihole unable to get filter updates without a second NIC, got fixed by adding a DHCP reservation on that server. It's definitely not what I expected to resolve the failed dns lookups on the pi-hole itself but I figured it was worth sharing. I am also looking to use Pi-Hole devices for quick on the fly network building. These things can totally serve DHCP out if you so choose. Should be a fun way to setup quick test networks. :)
  10. Xenoblade Chronicles 2

    I'm about 85 hours of playtime and near the end of Chapter 7. I was stuck at a point due to needing higher field skill checks, but was able to level that by doing a dozen or so salvaging drops to increase the needed Ancient Knowledge. Side quests keep popping up as you proceed in the story and they also net you a good reward in respect to leveling your blade companions. The marker indicators when you are in the right region are helpful for finding the right parts of the map to finish your quest in. In case I didn't mention it, be sure to rest in the Inns. They will let you spend your bonus XP and jump up in level, since leveling in the field gets pretty slow beyond the 20s. My current squad is largely around level 52. I was up way too late playing last night. Loving this game though. Really glad I dived into it.
  11. Firewall Log Fun

    Show me the output record sets. OK. Now I would like to see what the actual records are for any port connections. Modifying the previous python script, we are now going to make some queries that show any matched record sets in a query window. I was kind of miffed why I kept getting my loop iteration number dumping in the select portion of the output, until I looked better at the 1st sys.stdout.write line. Miraculously, it was still doing the part I told it to of printing pstartNum on the 1st line. Once I cleaned that up, I had proper SELECT * formatting for the script build. #Dump Queries with start to end port range import sys pstartNum = int(input("Source Port number start: ")) q1 = "SELECT *" qTbl = str(input("Table name for query build: ")) q2 = "FROM [dbo].[%s]" % (qTbl) qWat = "WHERE [Source] like '%:" qClose = "'" for x in range(100): sys.stdout.write("%s %s \n" % (q1, q2)); sys.stdout.write("%s%s%s \n" % (qWat, pstartNum, qClose)); print("GO") print() pstartNum = pstartNum - 1 exit Thanks to this code, you can get subqueries to show results for any ports matched in your range. Anything found will show a recordset, where as non-matched ports will just show headers with empty datasets. If you decide to crank this up to 1000 or more iterations, be ready to wait and eat up some more CPU and Memory as it runs. Try 500 iterations as your SQL Express query window may crash @ 1000 runs as mine just did. Most commonly I see, Source (Internet connections) trying to connect to Destination (my location) on port 23 or port 3389. Telnet and Remote Desktop Protocol on 3389 are pretty heavily port sniffed for sure. You can extrapolate if some of those connections might be a botnet if the Source port they are sending from seems especially common. The world is your oyster. For conversations sake, I had over 9000 attempts to connect to SSH on port 23 for the month of December 2017. About 640 attempts to connect over RDP on port 3389.
  12. Firewall Log Fun

    This thread is ongoing, but let me start with the results I have from a year worth of dropped firewall connections. 228376January 2016 253698February 2016 244374March 2016 494842April 2016 611021May 2016 259013June 2016 529243July 2016 406937August 2016 2096766September 264421October Let's jump back a minute. I am importing firewall logs for dropped connections into a MS SQL Database. September as you can see is a fun month with 2,096,766 records.Since my firewall is a Zyxel device, I gave a look at the .csv delimited log output. Easily enough you can use a Data Import Wizard to spin the logs into some tables. Rough table to log structure is as such: CREATE TABLE zy_2016-09 ( time VARCHAR(50) NULL, source VARCHAR(50) NULL, destination VARCHAR(50) NULL, priority VARCHAR(50) NULL, category VARCHAR(50) NULL, note VARCHAR(50) NULL, sour_interface VARCHAR(50) NULL, dest_interface VARCHAR(50) NULL, protocol VARCHAR(50) NULL, message VARCHAR(250) NULL, col00 VARCHAR(250) NULL, I am having fun crawling some output. Typically it's some sort of fancy OpSec to not say your type of network gear, but this is meant to be informative and hopefully helpful. So let's crawl some queries and output in the next post.
  13. Firewall Log Fun

    Testing the above code works great until I notice I broke my own formatting. Since I'm importing the header names from the log flat file, [Column 1] is now [Source]. Looking a few posts up at the revised table structure, we can see the reason Column 1 lookups are failing is because the database fields are given actual descriptive labels thanks to the flat file we imported from. Simply enough, I chose to edit the inline string for my qWat variable string. I thought of making it an option at runtime but decided it would be more useful to branch out different python scripts for lookups on [Destination]. Same for making a script that shows all the results instead of the SELECT COUNT(*) call. Same code below as above, except for where I changed the WHERE target on the qWat line. #Dump Queries with start to end port range import sys pstartNum = int(input("Source Port number start: ")) q1 = "SELECT COUNT(*) AS Port_" qTbl = str(input("Table name for query build: ")) q2 = "FROM [dbo].[%s]" % (qTbl) qWat = "WHERE [Source] like '%:" qClose = "'" for x in range(100): sys.stdout.write("%s%s %s \n" % (q1, pstartNum, q2)); sys.stdout.write("%s%s%s \n" % (qWat, pstartNum, qClose)); print("GO") print() pstartNum = pstartNum - 1 exit Feel free to increase the range(100) to range(1000). You can then paste the output python into a SQL Query window but be warned. You might anger a DBA if this is running on something other than your workstation. When you paste the output python SQL queries, just remove the >>> at the very end and the top 6 python version lines and your 2 string input questions. You should start with a SELECT and end with a GO on the pasted python code, so it runs without error in a SQL Query window.
  14. Firewall Log Fun

    Slightly more robust Python, allowing you to add string for the table name in question when generating the queries. Please keep in mind the way this is scripted, you will get negative values for the port if your starting number is less than 100. #Dump Queries with start to end port range import sys pstartNum = int(input("Source Port number start: ")) q1 = "SELECT COUNT(*) AS Port_" qTbl = str(input("Table name for query build: ")) q2 = "FROM [dbo].[%s]" % (qTbl) qWat = "WHERE [Column 1] like '%:" qClose = "'" for x in range(100): sys.stdout.write("%s%s %s \n" % (q1, pstartNum, q2)); sys.stdout.write("%s%s%s \n" % (qWat, pstartNum, qClose)); print("GO") print() pstartNum = pstartNum - 1 exit I also attached an image for the sake of pretty color markup.
  15. Cisco Noob Guide

    Kind of hard to believe this thread is from 2016. But just to share about ip routes. On old Pix devices (at least) to remove a route, you need to type no ip route with the network, subnet and destination you are removing. So in this case, ssh to your device and be like: en *enter password again* conf *press enter for terminal* no ip route * Presuming you had a route added for an internal network of on a /24, routing to a .10 device, the no prefix will let you remove it. * exit write mem The Exit takes you our of conf mode, so you can then write those changes to device memory. If you find yourself managing older ASA Cisco devices, I really suggest using the ASDM software. It runs off Java and is really picky with versions and self-signed certificates, so have a dedicated machine / VM for configuring with the ASDM software. If you want to see how a network is configured the ASDM is a nice means to survey it. Also of help when you are checking VPN tunnels to see what are active and moot. One of the bigger benefits I got from using the ASDM is seeing if a VPN group is disabled, it will take down ALL tunnels in that group. So I took to making various groups to manage active and inactive tunnels. I had some CLI cowfolks making group changes and dropping all tunnels in one fell swoop, thus came my change for multiple groups to better define what purpose a tunnel is serving.
  16. Cisco Noob Guide

    Especially on old-school devices, you might find no one logged any of the network topology and config details. If you are lucky (depends on your outlook) there is no password for the console connection. To connect over console, you will need an ethernet cable that plugs into a serial port on your config machine. If you do have a password on console port, hopefully it's something from your list of other device passwords. Probably a Level-15 account. We will be in the CLI, so all those nice GUI configs you are used to with newer devices, are not at your disposal. So we have this guide for logging in, going into enable mode, then showing certain configurations. This can help you map a network out, especially if you inherited it and want to document and know how it really functions. Starting out: (Run a cable from the console port on said switch, to your machine Serial port.) Use PUTTY or a similar application to connect to COM1 Press Enter 2x. You should then see Console of some sort Login when prompted for a password (or if none) type 'en' without the quotes. This will take you to config / enable mode. show ? will give you a list of available commands. Start with show version to get an idea what platform and version of iOS (or PiX) you are dealing with. show running-config will show you the currently running device configuration. Feel free to archive this into a flat file for reference later. show vlan is huge if you need to know the VLANs defined on the network. Note: Your core switch will have them defined, then other devices can reference those VLANs and route accordingly. IF you do not have a VLAN defined somewhere, it will be useless to use as a target. That's my primer on dorking your way though some older cisco devices. Granted these methods will work or be very similar in current, CLI based cisco sessions. Happy explorations.
  17. Nintendo Switch

    It tends to be a matter of time before I checkout Nintendo consoles and my time came this weekend for a Nintendo Switch. These things are still fairily rare to find in stock but I scooped on up @ a local shop that restocked a few days prior. 8 consoles moved in less than a week and when I got mine someone also bought the last one in stock. This console retails for $300 before tax, presuming you can find one in stock. Amazon has a bunch on hiked up prices. The switch is essentially a hybrid of the Wii U with a little inspiration from the 3DS as well. Your games are cartridges that insert into the switch tablet. You can play on the go or on your TV, by docking the switch display. The Switch tablet has a USB Type-C connector on the bottom that it plugs into the dock with or can be charged with a USB cable. Of note on the USB charging that it is a high-power power supply that comes with the Switch. I say this because I was charging with my Samsung S8 High-speed charger and C-cable last night but the tablet power was still going down despite being plugged in... similar to how older phones would drain faster than they could charge, when using HDMI output cables with in-line power. Recap here being, if you want to play with the device in tablet mode, you will want to plug in the charger that came with it, or buy another one of the Nintendo official ones, for the correct output to properly charge it while you are playing. Battery life looks to be approximately 3 hours or so on maximum brightness. I was playing Zelda: BotW last night in bed for this rough test and this is also when I discovered the lower charging from other USB Type-C chargers. Speaking of charging, the USB C port is on the bottom of the console. So I would suggest the Hori standing case if you plan to play on the go, if you want the ability to charge from an external battery pack. If you opt to buy a 2nd Charger for the Switch, they go for $30. The power supply specs of the officially licensed power supply are: Output: 5.0 V - 1.5 A 15.0 V - 2.6 A Accessories for the Switch are pretty costly. The included gear will work great for 1 person, or 2 people playing Mario Kart, but some games require a 2nd pair of JoyCon controllers. A Pair of JoyCons go for $80 and the play and a 2nd charge controller mount that comes with the console goes for $15. So you are looking at $95 for a 2ns JoyCon gamepad. You can also get a Pro controller for $70. It's like the Pro controller for the Wii U that shares form-factor with a Playstation or Xbox gamepad. Player 2 can put you out a little more money than you may have expected. In defense of the JoyCon pads, they are impressive and slim profile, while also having gyro capabilities. All of the controllers also have rumble support (that can be turned off as well). Controller rundown, is that you can slide the JoyCon controllers directly to the Switch console / display and play like that. You can also use the JoyCons (A pair, one Left, one Right controller) kind of like wands (labeled Grips in the console system settings), or you can insert them into the Play and Charge housing, that makes it like a mini-gamepad. There are slide-on wrist strap and side-button extensions you can use when playing in what I call, Wand mode. Wand mode is extra-handy for playing Breath of the Wild, as you can use the gyros in them to aim your bow. Having played some VR, this is a nice feature that is comparable to control in a VR game, but with the Switch when playing off a standard screen or the console display. The Switch console has a slot for the game cartridges on the top-right as I mentioned. There is also a Micro-SD slot under the stand up arm on the read of the display. The JoyCons slide into the sides of the console display. Be sure to match up the + and - signs when using the JoyCons, else they may get stuck in place. There is a small button on the back that works as a release. Also there is a locking mechanism by the wrist-strap portion of the JoyCons when you install them. Push them in to lock it on the rails. The power button is along the top-left and volume controls are next to the power button. You can hold the home button for a few seconds to get a brightness and volume control overlay. The Switch also supports quick-suspend power, so you can put it to sleep until you get a chance to charge it back up. It is similar to hibernate on your laptop but it works faster and seemingly more cleanly. When the console is docked, you have access to 3x USB ports (non-Type-C), a HDMI Port and the AC adapter input for a Type-C charger. If you still have the DaTel USB NIC from the Original Wii, that will natively work with your Switch when it's docked if you want to run a wired connection. Miiverse is a robust gaming community run by Nintendo and filled with gamer-contributed content on the Wii U. Sadly, this is not on the Switch (yet) and the current Wii U Miiverse shuts down this November 7th 2017. I am speculating but suspect the Switch Miiverse will be online somewhere around the Winter or early 2018. Currently there is a News section of the console with game info and video content about upcoming and current releases. At the time of writing, there are about 133 items on the Nintendo eShop for the Switch. There is also a local Album where you can view your screenshots saved (from the dedicated screencap button on the left joycon). Software selection included with the console, is honestly currently lackluster. You really should pickup a game when you buy one, unless you intend to download something from the store. You do still have access to Mii editor from the System Settings screen. You can make multiple users and also import Miis from your Wii U or 3DS, by using an Amiibo between the consoles. I was able to copy over some Wii characters I got off the internet, when I was using Bluetooth hacks to import Web characters into my original Wii controllers, that were on my Wii U most recently. I'm enjoying the console so far and even started another play of Zelda: Breath of the Wild on here. The extra graphics in details like the water, grass and draw distance are nice on the Switch. I would not say necessarily to get a Switch for playing Zelda if you already have a Wii U, but the native controls are nicer than trying to do similar things with the Wii U pad, as you are implied to with the Switch tablet. Mario Kart 8 Deluxe is crisp and also includes all the DLC for the Wii U version of Mario Kart 8. I am looking to check out that RTS Mario and Rabbids game soon too but that will wait for another payday. I wanted to mention a range of observations about the console so far. For point of reference I am on System Firmware 3.0.2. I'm looking forward to extra software to come for the device, as there are currently no Netflix or applications like that yet on the eShop. The new Mario Odyssey game is also due out around the end of October and there are a few other games coming for the Holiday Season. Skyrim and Doom on the go may be of special interest to folks too. I look forward to bringing mine various places and jamming out some play. I'm actually about to get some rounds of Mario Kart in now.
  18. Nintendo Switch

    Odyssey was a good time. I think of it as a mash up between the Wii 3D world games and classic platformers. It was a treat to play the main story levels. Some of the post game content is a little overly frustrating but I'm not into crazy rough platformers. I pretty much played it to the face for a week straight as I had off work. I haven't played much after my 60 hour dive though. Blossom Tales looks adorable and is in my queue for games to check out. Zelda was a great time but the 2nd DLC is feeling a little long in the tooth for me. Those mods look awesome but also enraging to install. :p I have been going hard on Zenoblade Chronicles 2. Granted it's heavy on the cutscenes and it tries to side-step traditional mob grinding, via it's side quests and Merc Group supply quests. I guess you could liken the Blades to Pokemon. They have their own leveling system and skills. I also got Thimbleweed Park to enjoy some old school point-and-click adventure style gaming. I'm pretty impressed how well it works on the Switch. Btw, for your friend code, go to the top left of your switch menu where your Mii Avatar is, and on your Profile it will have your Friend Code. The SW-prefix is useless since the numbers are what you add someone with. I also put a screen cover on this thing like the 1st week. I am ready for Hyrule Warriors on Switch as I played it a little bit on the Wii U. Kirby, Metroid and Smash will be sick too. I really hope to see Mario Maker and Captain Toad make their way over, as those are probably my favorite Wii U games. As for the Pro controller, I did get one but I tend to use the Joy-cons either in the grip or solo in each hand. I kind of have small hands too. Totally agree on the pricey accessories too. I put some coin in extra controllers and the like. hahaha. Splatoon 2 multiplayer is alright and the single player is pretty robust. I really like the gyro aiming. I'm not huge into the online but it's pretty good if your team doesn't rush to their deaths, as paint coverage is the objective, not kills. To quote JeT, if you can get it on a deal, it's a good play. I can see how people get hooked on the multiplayer though. Fortunately you can stand a chance with the starting weapons when playing online. As you level up, you can buy the fancier ones.
  19. Play a Game? (Game tracker)

    Almost October 2012 rename thread. Using this for quick blurbs on currently playing or played games, since threads being made on anything is kinda silly (at least on my end). I will make or edit main game threads on GG or Quit playing for good pit. This is my personal mockup list of games I have an interest in picking up, or finding information about once they release. Please feel free to add you suggestions and personal Wish List Choices. I made a backloggery account and here is my backlog. I'll try to keep this Topic reasonably updated, so I know what is still on my Radar to score. Also, here are links to the IGN Game Release Trackers: PC Xbox 360 PS3 3DS PSP Wii DS Ps2
  20. Accurate member count

    I dropped multiple thousand bot accounts a few years ago, but since Invision didn't have nice controls back then I had to do it by SQL queries and deletes. Current Gen Invision is nice in that I can search the AdminCP for banned members and delete thousands at a time. Granted they will queue deletion. Point of the thread is the member count will go from 7000+ to the more accurate few hundred, actual people who signed up over the years. If you have and old school account you are grandfathered in and always welcome to post. If you lost track of that Hotmail or whatever old school email you signed up with, just drop me an email or msg on some social network and we should be able to verify it's you fairly easily. I know quite a few of you changed nics so many damn times, that I'd need to perform some historical referencing to confirm who was who. Lol whatever. I can just make you a new account too. I play DataBase Admin so I can get funky on user merges too. Edit to note real member count is down to 180. That most recent user was a nice bot I approved to see what they were up to, but they never came back. It's been almost 2 years since they posted. :p
  21. Super Meat Boy

    Somehow I never made a thread for Super Meat Boy. Fortunately I'm fixing that issue today. If you want to play a fierce platformer that now is also on Nintendo Switch for your portable desires, scoop up this game. You can score this for $15 on Switch and probably a bit cheaper on Steam via PC edition. I played it on PC originally but am already further into Hell on the Switch than I got on PC. I want to note that Meat World (Custom Maps from the Internet) are only available on the PC version. Besides that, you get all that meaty goodness on your platform of choice, since this game is also on Playstation and Microsoft consoles. I have had a few lunch breaks of playing this and swearing in a coffee shop. I highly recommend this setting. I also play at home, but find the lunch break platforming rage is quite therapeutic. Super Meat Boy has a rolling scope of difficulty and it turns that knob up pretty quickly. The main reason I was able to get to the 4th world pretty quickly on Switch, is from playing it on PC and remembering some of the levels. I also see there is a 2-player option on the Switch version, so I'll find someone to try that out with me and share some rage. If you ever wanted to support an indie game, this is your chance. If this is the first indie game you have played, I'm kind of sad for you, but there is time to resolve that. Score yourself some Super Meat Boy and rage your way to saving that meaty sweetie, Bandage Girl.
  22. Edge of Nowhere

    I finished this up last night. I stand by the above in saying it's worth a play. Honestly if it were too much longer, it would have outstayed it's welcome. Seeing the story pan out was a good time. A sad part is no option to replay cutscenes or anything, short of starting a new game. Funny note that once you finish the story, your save game restores to showing you the credits again. If possible, it would be nice to have a chapter replay and cutscene option. It would make for a great way to demo the game and reply spots on the fly, upon clearing it.
  23. Edge of Nowhere

    Edge of Nowhere is a VR exclusive game for the Oculus Rift. It's hard to get a good idea of this game from all the extremely varied reviews. Another large point is that this game came out in the infancy of the Consumer Version of the Oculus Rift headset. As I picked up my headset in the Summer of 2017, I had a nice gap from when people played on release the prior year. Of note too, Touch controllers work in this title, so you don't have to play with an Xbox Gamepad. The button config will display in-game for Xbox buttons, but the touch works as if it were a split Xbox gamepad. Starting right out the gate, this is a shorter game. Probably 4 to 6 hours approximate playtime. I am maybe an hour before wrapping up the story. Now that we got that out of the way, this is like playing a 3D world rendered in VR Tomb Raider, with a H.P. Lovecraft inspired story. Without spoiling your adventure, you are exploring some very cold region searching for your missing companions and will discover some things along the way. There is combat. Some is stealth while some parts will require you to take down some baddies. They are creepy, as is the content this game covers. Between combat you will have some platforming, while some sections will be narrating a story as you move. The game does a great job setting a mood, telling you a story and instilling the tenseness of your situation exploring the ice. I should finish this up tonight or shortly this week. I have to say I do enjoy it and would suggest it if you want to play some distinct VR games. If you can get it on a sale, I would especially recommend it. As a side note, if you want a similar but more robust character and RPG-like experience, certainly peep Chronos. If you played Chronos already, welcome Edge of Nowhere into your library.
  24. Xenoblade Chronicles 2

    Bumping as I now have almost 60 hours in as I finished Chapter 04 last night. That was a meaty chapter of battles and exploration. As you play Chapter 04 you will have access to some supply quests for each nation. These are a nice way to level up your blades and gain some perks, items and fame with the cities. Some of the sub quests will require you to complete some of these supply quests as well. Battle will continue to get more intense and I found myself backing off a fight to skill up enough blades for all my party members and to upgrade their blades to a comparable level. Battle control will get more precise in you needing to manage enemies in a party to effectively win. Before most fights were semi easy if you are of the same level range, but as I was about to finish Chapter 04 I found a little spike and skill needed to wrap that battle up. Playing this in tablet mode is also really nice. I saw people say the art looks washed out but I do not see it to a fault, even with my glasses on. I can throw a comparison to say Doom on the switch in tablet mode does look a bit washed out. However Xenoblade Chronicles 2 still looks quite good in tablet mobile mode. World map exploration is enjoyable and the teleport system is fantastic for questing and quickly hopping around the realms.
  25. New Year Eighteen

    Reporting in for another year of computer stuff, video games and general contemplation and rambling. Holy shit though, the whole Spectre and Meltdown turned into more than just an Intel issue and they even got the branded vulnerability treatment. Patches continue to release and be tested, while it looks like you can count on some performance hits in the mitigation of these flaws. If you have read some of my recent benchmark review threads, you will notice I used the Final Fantasy XIV Benchmark utilities for a couple of years. My laptop seems to have taken a score hit of about 2000 points / 20 FPS but I also have to make sure that's not just the Oculus 2.0 Beta killing my GPU. Even stepping aside of the CPU issues, patching has been getting way more rapid. Looking back on 2017, I can remember when devices like QNAP storage servers semi-rarely having firmware updates, to having a new firmware drop monthly. Between all the vulns at *nix kernel levels and core software packages last year, it has been an intensifying ride. Getting all armchair here, but it seems like the days of your biggest concern being default passwords, are getting side--stepped by core component flaws. Not saying default passwords are not still an awful practice, but more that the level of these core vulnerabilities are making the passwords irrelevant in scope. Other than that, I keep reading tech and various other articles and books when I can. I'm also a big fan of trying to relax in the world of games. I have been spending most of that time on Nintendo titles, Indie Games and VR Content. I also caught that crazy cold that was going around this week and it had my sinus' in a knot for at least 2 days straight. If you work in tech, be sure to take care of yourself. Speaking as someone in a role with limited funding for obsolete equipment, I can say I feel the trying pinch of keeping legacy gear spinning. Enjoy the new year!