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I spent a few hours playing Arizona Sunshine this week. For you Rift players, this will be a standing only title as sitting does not fair too well. As this is a shooter title (with zombies), you may be familiar with reaching to your waist or torso for actions such as reloading ammo and switching guns. For sake of context, I am playing on a Rift S headset with software purchased from the Oculus Store. Hardware is on a Windows 10 Pro Install build 1903 (10.0.18362.418) Intel Core i7-7700K CPU Nvidia 1080 Ti 11 GB model GPU 32 GB PC-3200 DDR4 500 GB NVMe SSD Oculus Rift S headset running non-beta Oculus software Nvidia drivers version 436.15 Starting out, I had a game crash upon getting my first achievement a few minutes in. One of those weird ones where the app stops responding and the game window is like a flat display and if you look around, the rest of your environment is blacked out, instead of the 3d world view you normally have. VR can be trippy like that. After the crash, I loaded back up and luckily it was after a level checkpoint so I lost minimal progress. I played for a few hours since and have had zero crashes since then. I don't want to spoil anything but I will say some levels get very creepy. Think Left 4 Dead style zombie rushes at some points. Since I normally play VR at night, my means to play standing games is more limited but I put some time in this week to dive into this game. I did not get any of the DLC content so far as with a few hours in, I did not finish the story mode yet. As normal for me, I play a little slower than many but have seen some youtube playthroughs complete in about 2 hours. I probably have about 3 in so far so I could see finishing the main story around 5 to 6 hours. Heads up this game has been on sale recently too. I saw some people in the steam forums mentioning issues with the Valve Index controls, but figure the Vive is probably fine and I have not really seen any control issues on the Rift. I may finish this up today as I picked up a couple more games this week to embrace while on holiday. Edit: Yo, that was a fun ride. I played on Easy and still felt it was a good challenge. Story was pretty fun too. Just to note, a few times, you will be facing infinite spawns, if you do not proceed to the next point. Most of them are pretty obvious so I do not consider that a strike against the game. As for play mechanic / movement, I went with the default teleporting option. Locomotion is an option but in that game it would not have suited me well. I do set locomotion in some titles but for the pace of that game, it would have been too fast and probably made me sick. Speaking of such, with teleporting and rotating with controller hat presses, I did not find myself getting nauseous. Zombie attacks are intense though and might give you a little startle 🙂 Rad game! I may get the DLC sometime soon as the 2 packs are $2.50 and $5.00. This recently launched on the Oculus Quest if you want to play it on an unwired headset. You would need to buy it again since there is no cross-buy promotion for this game. Speaking of wires, I certainly found myself turned around pretty often playing this. I use a fan to keep my sweat levels down and to also help me know what direction I am facing IRL. Even not on sale, Arizona Sunshine is a good ride. It has multiplayer as well but I only played single player so far. 6 hours of playtime seems to be pretty accurate for how long I played through the story.
Edge of Nowhere is a VR exclusive game for the Oculus Rift. It's hard to get a good idea of this game from all the extremely varied reviews. Another large point is that this game came out in the infancy of the Consumer Version of the Oculus Rift headset. As I picked up my headset in the Summer of 2017, I had a nice gap from when people played on release the prior year. Of note too, Touch controllers work in this title, so you don't have to play with an Xbox Gamepad. The button config will display in-game for Xbox buttons, but the touch works as if it were a split Xbox gamepad. Starting right out the gate, this is a shorter game. Probably 4 to 6 hours approximate playtime. I am maybe an hour before wrapping up the story. Now that we got that out of the way, this is like playing a 3D world rendered in VR Tomb Raider, with a H.P. Lovecraft inspired story. Without spoiling your adventure, you are exploring some very cold region searching for your missing companions and will discover some things along the way. There is combat. Some is stealth while some parts will require you to take down some baddies. They are creepy, as is the content this game covers. Between combat you will have some platforming, while some sections will be narrating a story as you move. The game does a great job setting a mood, telling you a story and instilling the tenseness of your situation exploring the ice. I should finish this up tonight or shortly this week. I have to say I do enjoy it and would suggest it if you want to play some distinct VR games. If you can get it on a sale, I would especially recommend it. As a side note, if you want a similar but more robust character and RPG-like experience, certainly peep Chronos. If you played Chronos already, welcome Edge of Nowhere into your library.