Pic0o Posted January 29, 2008 Report Share Posted January 29, 2008 (edited) Apparently the homebrew scene hit a benchmark in the custom code arena on the Wii, mildly similar to the days of Xbox OG Save Exploits. The potential here is Homebrew code running on a non-mod-chipped console. There is additional lite info on the Wiili Wiki. From what I have seen so far, there are 3 Keys associated to the Save Game. While that is the case, 2 of those seem to be held by some Tweezer attack users. Hack away if you are into that. I'm curious to see how far this goes down the path. If you want to learn more about Wii hacking, follow the link for an Interview I'm currently giving a read. Edited April 2, 2008 by Pic0o Added Interview Link to comment
Pic0o Posted April 7, 2008 Author Report Share Posted April 7, 2008 Dag, Looks like the Mod-chipped Wii is ready for GBC ROMs :ninjawub: already. Just goes to show that once you can see light through the crack, that you will shortly end up with a passageway. I see the 'Why not just do it on PC' comments, and people are missing the whole hacking perspective of the project. Not to mention, Lugging a Wii around for Emu, is worlds easier then a PC. :dunce: Link to comment
Recommended Posts