Pic0o Posted October 24, 2003 Report Share Posted October 24, 2003 Rumor be that ID is Flagging the game @ 60FPS. "The game tic simulation, including player movement, runs at 60hz, so if it rendered any faster, it would just be rendering identical frames. A fixed tic rate removes issues like Quake 3 had, where some jumps could only be made at certain framerates. In Doom, the same player inputs will produce the same motions, no matter what the framerate is." Link to comment
Pic0o Posted October 25, 2003 Author Report Share Posted October 25, 2003 Linky to some Info on the game too :) Link to comment
shim Posted October 25, 2003 Report Share Posted October 25, 2003 The first thing we realised was like: 'Damn, people are hard to kill in Doom 3 multiplayer. Why is that?' And we looked at the damage values, the hitpoints, the armour, but eventually we realised - we're just missing. We're lousy shots." :lol: Link to comment
Cormega Posted February 10, 2004 Report Share Posted February 10, 2004 Whats the latest rumour about a release date? and does anyone know why its been pushed back so ridiculously far? Sorry, i know its a bit of a noob question, but I've been outta the loop awhile, and haven't heard shiite about DOOM 3 lately, or Quake 4 for that matter, is Carmack losing it? Link to comment
Pic0o Posted February 10, 2004 Author Report Share Posted February 10, 2004 I haven't hear much about doom III in a Long time Either. Last I heard, is that a Beta is floating around, but that's about it Hope they get it out someday :P Link to comment
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